The maximum sanction is disqualification, which will give the opposing team a victory and a 2-0 in favor immediately. After 5 years some of us still dream about: server browser, possibility to have game on LAN, public internet/wan hosting, console (with lots of cvar options), classic ranked/competitive modes (no abilities, no cheap frags, same champion - same hitbox), ability to create/make own maps, more official maps, better engine, better netcode, much better sound design in. Courtesy and decorum must be maintained, which will be at the discretion of the organization. All the participants will be broadcast live through the platform or channel decided by the organization, without prejudice to the fact that the organization will consider the participants not to want to be broadcast for any notorious reason, or because of waiting time. ![]() If they lose in the second instance, they will be disqualified from the tournament for having lost, whatever the reason for the defeat. The losing team will be sent to the lower bracket in the first instance. After these minutes and without the missing participant having arrived, the team will be disqualified with w.o immediately and a 2 to 0 will be awarded in favor of the opposing team. If no participant requests a wait, it will immediately be considered a wait for 5 minutes. This wait will be considered as an extension, as long as the opposing participants accept it, and a maximum of 10 minutes can be waited. The teams must be present on time, only 5 minutes will be waited from their presentation, unless before and during their presence in the server they request a wait. Each team can occupy the voice or direct message software that they find convenient, as long as they coordinate everything through the organization's discord channel. The teams will be of 2 participants each. There will be Winner Brackets and Lower Brackets. Rules: -The tournament will have a bracket mode. ![]() Join discord: (You can look for a partner in the discord and you need to be present here during the tournament.) Register: Quake Latam (Registration closes 8:30 PM UTC+01:00) This sunday, January 17th at 6:30PM the Latin American community will be holding a 2v2 tdm tournament. The teams must be present on time, only 5 minutes will be waited from their presentation, unless before and during their presence in the server they request a.
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